I said in the beginning when I started writing reviews for Re-play that the blog would be focused on games which were a year or two old, not brand spanking new ones and not retro games either. Well this is the first review where I’m afraid that edict must be broken (although technically I’m reviewing the Xbox Live Arcade version so I don’t have to feel too guilt ridden).Both the original two games in the series, Banjo Kazooie and Banjo Tooie, have now received sort-of-HD-remakes that were released on Xbox Live Arcade not long ago. The orignal games came out on the good old N64 in 1998 and 2000 respectively. I’ll always remember this as the golden age of 3D platformers with such gems as the two games above, Donkey Kong 64, Conker’s Bad Fur Day (both also made by Rare, the makers of the Banjo Kazooie games), Super Mario 64, Crash Bandicoot and Spyro the Dragon on the Playstation, etc… this period was also part of developer Rare’s golden age (although admitedly towards the end of it). From the NES up until the launch of the Nintendo Gamecube they had produced a string of consecutive hits that I think is probably still unmatched to this day (comment section arguement commence) in the industry. The end of the SNES to the end of the N64 era was when the studio was at its pinnacle. Continue Reading
Change…it’s always been slowly slowly, softly softly for Nintendo hasn’t it. Well, at least when it’s concerning changes that Nintendo themselves didn’t initiate anyway. Earlier this year, in preparation for the E3 reveal and eventual launch of the Wii U, Nintendo announced they were getting serious about online. With improved online functionality for the 3DS, along with the eshop, a robust online infrastructure for the Wii U including downloadable full on retail games, an app store, and regular DLC. I’m as happy with this as any Nintendo fan but at this stage I’m taking the ‘believe it when I see it’ approach. However, the first developer to jump off the DLC starting block has turned out to be WayForward technologies with add-on content for Mighty Switch Force. They’ve been kind enough to release 5 new levels (going some way to addressing my one real gripe with the original game) along with an improvement to the 3D effect. What’s more, this will be the first of a series of add-on packs and…it’s FREE! Let’s see how they’ve done with installment number one. Continue Reading
Yes it’s Christmas time for gamers…it’s E3 time! Seriously though, for me there is something about E3 that really does strike the same chord with me as December 25th did when I was a young boy. It’s essentially Christmas time for twenty-something guys who live alone and spend their time playing video games…except instead of getting presents, you get the promise of presents to come.
CUNT! …Have those who are easily offended left? Good. I get bored of those guys.
Nevertheless, apologies for the Tourette’s-style welcome to this article, I just thought I’d set the
tone for that which is to follow. After my last piece discussing my downfall of not saving enough,
I have become all too aware of the other terrible gaming habits that I seem incapable of ironing
out. One of my more noticeable habits catches the attention of most people who know me; I am a
This is a game I’ve been wanting to write a review about for a long time. I may not be the world’s biggest Zelda fan but I’ve played my fair share of them with most games on most systems somewhere in my catalogue (I never got round to playing the Oracle games on the gameboy colour, the Minish cap, or the Spirit Tracks…oh and the less said about the Phillips CDi games the better). With The long anticipated Skyward Sword coming out on the Wii last November, many fans, including myself were waiting for what was promised to not only be one of the great console entries in the franchise but also one which was promised would shake up the increasingly stale Zelda formula. I’ll say it right now so you can skip to the comments section and vent your anger right away…I was let down. I enjoyed much about the game but I was also disappointed in many areas and have my share of gripes so with that caveat out of the way lets dive into the meat…
So Wayforward technologies sure are generous folk it would seem. For anyone who read my recent review of the excellent ‘Mighty Switch Force’ on 3DS you’ll know that one of my few complaints was that it was a little on the short side, clocking in at 16 levels. Well now Wayforward are due to release an extra 5 levels and the existing levels also get some extra TLC in the form of upgraded 3D effects. Not entirely sure what that will play out like but it doesn’t sound like a bad thing to me. What’s more the company have said that this is just the first in a series of planned DLC releases for the game. Looks like the eshop is finding its groove after all…maybe. The first DLC pack is due out this Thursday 24th May.
If there was any doubt over just how evil Activision is then their latest debacle will surely remove it. Yes it seems that Bobby Kotick (CEO), or rather his chief legal officer George Rose has been taking a leaf out of Newscorp’s book and decided to try and hack the email accounts of Jason West and Vince Zampella. For anyone who doesn’t know, West and Zampella were the founding members of Infinity Ward, the studio behind industry behemoth ‘Call of Duty.’ Continue Reading