This write up may feel about a week or so late but I assure it’s a deliberate decision. I’ve always felt that games show summaries should always be done a week, maybe even two or three after the event has finished. People are very quick to commit their thoughts to paper (or to hard disk nowadays I suppose) lest they lose them amidst the hustle and bustle of the show itself, but there in lies in the problem. The hype inevitably colours the journalist’s opinions, better to leave it a week or two and let things settle down so we can have a nice calm, considered reflection on E3 2012. So without further ado…OMG!!! SNY AN NINTENDOO SUCKKED! UBISOFT PWWNED ALL LOLLLL!!! Continue Reading
Change…it’s always been slowly slowly, softly softly for Nintendo hasn’t it. Well, at least when it’s concerning changes that Nintendo themselves didn’t initiate anyway. Earlier this year, in preparation for the E3 reveal and eventual launch of the Wii U, Nintendo announced they were getting serious about online. With improved online functionality for the 3DS, along with the eshop, a robust online infrastructure for the Wii U including downloadable full on retail games, an app store, and regular DLC. I’m as happy with this as any Nintendo fan but at this stage I’m taking the ‘believe it when I see it’ approach. However, the first developer to jump off the DLC starting block has turned out to be WayForward technologies with add-on content for Mighty Switch Force. They’ve been kind enough to release 5 new levels (going some way to addressing my one real gripe with the original game) along with an improvement to the 3D effect. What’s more, this will be the first of a series of add-on packs and…it’s FREE! Let’s see how they’ve done with installment number one. Continue Reading
So Wayforward technologies sure are generous folk it would seem. For anyone who read my recent review of the excellent ‘Mighty Switch Force’ on 3DS you’ll know that one of my few complaints was that it was a little on the short side, clocking in at 16 levels. Well now Wayforward are due to release an extra 5 levels and the existing levels also get some extra TLC in the form of upgraded 3D effects. Not entirely sure what that will play out like but it doesn’t sound like a bad thing to me. What’s more the company have said that this is just the first in a series of planned DLC releases for the game. Looks like the eshop is finding its groove after all…maybe. The first DLC pack is due out this Thursday 24th May.
For anyone with any experience of Nintendo’s online attempts, you’ll know that my use of the word ‘attempts’ as opposed to ‘triumphs’ is no accident. They’ve just never really grasped the importance of having a strong online presence both in terms of multiplayer components to games and having a large, extensive, intuitive download service (though I should point out I’ve actually defended Nintendo’s lack of online multiplayer in their key franchises, chiefly because I’m a lonely bastard who doesn’t care about multiplayer!). Wii ware is something of an inside joke amongst the indie game community, especially with developers. For those that aren’t aware, Wii ware has a 40Mb size limit…no wonder devs hate it! However, with the 3ds, and with the Wii U on its way, Nintendo seem to be learning their lesson.