This write up may feel about a week or so late but I assure it’s a deliberate decision. I’ve always felt that games show summaries should always be done a week, maybe even two or three after the event has finished. People are very quick to commit their thoughts to paper (or to hard disk nowadays I suppose) lest they lose them amidst the hustle and bustle of the show itself, but there in lies in the problem. The hype inevitably colours the journalist’s opinions, better to leave it a week or two and let things settle down so we can have a nice calm, considered reflection on E3 2012. So without further ado…OMG!!! SNY AN NINTENDOO SUCKKED! UBISOFT PWWNED ALL LOLLLL!!! Continue Reading
Yes it’s Christmas time for gamers…it’s E3 time! Seriously though, for me there is something about E3 that really does strike the same chord with me as December 25th did when I was a young boy. It’s essentially Christmas time for twenty-something guys who live alone and spend their time playing video games…except instead of getting presents, you get the promise of presents to come.
My experience with Xbox Live Arcade has been varied to say the least. At its best it has supplied me with some of the best games I have ever played, regardless of platform, size, price or genre and at its worst has shovelled a ton of poorly designed and badly executed crapware onto my hard disk which oddly all seem to be of similar price to the aforementioned gems.
I suspect I’m not alone in this finding and I also suspect that I’m not alone in noticing that a large number of the games in the ‘good’ category seem to be 2D platformers, which brings me nicely onto the game at hand. Outland is brought to us by Housemarque, a studio under the Ubisoft umbrella, so while you couldn’t call it an indie game by definition, it certainly feels like its hanging with the same crowd. Calling it a 2D platformer alone might be a little unfair, there is after all a bit more to it than that. It’s packed with adventuring elements, a fairly well fleshed out combat system, plenty of exploration and the game’s defining mechanic which will seem familiar to people who played a certain shoot-em-up in the days of the N64. In fact there are 2 games that Outland is so similar to that it immediately begs to be compared to them, namely Metroid and Ikaruga so let’s get this bit out of the way.